3.5GHz (maximum dynamic frequency) Zen 2 processor with 8 active cores and SMT disabled. With SMT activated, it moves 16 threads, but the working speed should drop.
- Semi-custom Radeon RDNA 2 GPU with 2,304 shades, 144 texture units, and 64 raster units running at 2,233 MHz with a power output of up to 10.29 TFLOPs.
- If the division of one ray tracing core for every four texturing units is confirmed, we would have a total of 36 ray tracing cores. Ray tracing cores and texturing units cannot work independently at the same time.
- Hardware accelerated ray tracing.
- 16 GB of unified GDDR6 memory on a 256-bit bus with a bandwidth of 448 GB/s.
- 825GB 5.5GB/s NVME SSD.
- 4K Blu-ray disc player.
- Tempest sound chip.
- Target performance: 4K and 60 FPS (120 FPS possible), according to Sony. The reality is very different since most of the games resort to upscale 4K and the 30 FPS are still present.
And how do they position the rest of the systems? What is the third most powerful console?
We have two candidates, Xbox One X and Xbox Series S.If we fell into the mistake of letting ourselves be carried away by teraflops,
it would not take long for us to give a quick, direct and concise answer, Xbox One X, but we would be making a serious mistake since Xbox Series S is a more advanced and balanced next-generation system than It has important improvements compared to said console.
The first is also one of the most obvious, the processor. Xbox One X mounts an ancient 8-core Jaguar with an IPC at the level of an Intel Atom CPU and runs at 2.3 GHz.
By contrast, Xbox Series S has a Zen 2 CPU in the APU version,
which integrates 8 MB of L3 cache, it has an IPC similar to that of the Zen-Zen+ architectures and works at 3.8 GHz with eight active cores.
As we can see, the difference is abysmal in this component.
Taking a look at the memory we find ourselves with a lower configuration in Xbox Series S since it is 2 GB less, but it should not be a problem thanks to the optimization and the support of the high-performance SSD unit that this console integrates.
That is precisely another of the big differences presented by the new Microsoft console, an SSD capable of working at 2,400 MB/s, while the Xbox One X HDD barely reaches 120 MB/s.
We now turn to talk about the GPU. Xbox One X has a graphics solution based on GCN architecture, while Xbox Series S uses a graphics chip based on RDNA 2 architecture that has a much wider range of functions, and supports next-generation technologies, including shared variable rate, meshed shades and ray tracing acceleration.
I think the thing is very clear, Xbox Series S is the third most powerful console that exists, and Xbox One X ranks as the fourth most powerful console.
Xbox Series S Specifications
- Zen 2 CPU with 8 cores and 16 threads at 3.6 GHz (3.4 GHz with 16 active threads).
- 56 GHz Radeon RDNA2 GPU with 1,280 shades, 80 texturing units and 32 raster units. Its power is 4 TFLOPs.
- If the division of one ray tracing core for every four texturing units is confirmed, we would have a total of 20 ray tracing cores. Ray tracing cores and texturing units cannot work independently at the same time.
- 10 GB of unified GDDR6 memory (8 GB at 224 GB/s and 2 GB at 56 GB/s).
- 512GB PCI-E Gen4 SSD.
- Compatible with next-generation games, and with Xbox One, Xbox 360, and Xbox titles.
- Without optical drive.
- Hardware accelerated ray tracing support.
- Target performance: 1080p and 60 FPS or 1440p and 30/60 FPS.
Xbox One X Specifications
- Low-power AMD Jaguar processor with eight cores at a frequency of 2.3 GHz.
- 12 GB of GDDR5 unified over a 384-bit (326 GB/s) bus.
- High-quality APB integrated sound compatible with Dolby Atmos.
- Custom AMD Radeon GPU with 2,560 shares at 1,172 MHz, 160 texture units, 32 raster units and a power of 6 TFLOPs.
- 1TB hard drive with a speed of 120MB/s.
- 4K UHD Blu-ray player.
- Target performance: 4K and 30 FPS (upscale or dynamic resolution in most cases).
We still have to order PS4 Pro, PS4, Xbox One S, and Xbox One.
At this point things are much easier, in fact, the order from most to least powerful would be just as we have given it, PS4 Pro would be the fifth most powerful console on the market, trailing Xbox One X in both raw power and memory (8GB vs. 12GB), and its CPU is a bit slower too.
The next position would go to PS4, which would be the sixth most powerful console currently in existence, and Xbox One S and Xbox One would close the ranking (the former has a bit of a GPU overclock, which gives it a small advantage).
In case anyone wonders what is happening with Nintendo Switch, I remind you that it is not a console that directly competes with the current generation, and that in terms of raw power it would be the least powerful of all.
PS4 Pro Specifications
- Low-power 8-core 2.13GHz AMD Jaguar processor built on 16nm.
- Radeon GCN 4.0 GPU with 2,304 shades, 144 texture units, 32 raster units, and a clock rate of 800 MHz The raw power of 4.19 TFLOPs.
- 8 GB of unified GDDR5 memory on a 256-bit bus (218 GB/s).
- 1 GB of DDR3 for system and applications.
- 500GB/1TB 5400RPM hard drive at 100MB/s.
- Support SSD drives with SATA interface.
- Blu-ray player.
- Gaming target: 1440p native and 30 or 60 FPS, upscale to 4K (30 FPS in most cases).
PS4 Specs
- Low-power 8-core 1.6GHz AMD Jaguar processor built on 28nm.
- Radeon GCN 2.0 GPU with 1,152 shades, 72 texturing units, 64 raster units, and a clock rate of 911 MHz The raw power of 1.84 TFLOPs.
- 8 GB of unified GDDR5 memory over a 256-bit (176 GB/s) bus.
- 500GB/1TB 5400RPM hard drive at 100MB/s.
- Support SSD drives with SATA interface.
- Blu-ray player.
- Gaming target: 1080p and 30 or 60 FPS (30 FPS in most cases).